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Free to Play!

Free to Play!

September 8, 2013 By Raul Padron 6 Comments

There are a variety of free-to-play MMORPGs (Mass-Multiplayer Online Role-playing Games) of excellent quality right now on the market. I’m going to present the format of free play and its benefits and limitations, along with some games that use it. This will not be an exhaustive list by any means, there are simply more games than I have the ability to talk about here.

Typically; how these games make money is something called the ‘Item Mall’ across the games. The Item Mall includes things like experience boosters, vanity and cosmetic items to make your character ‘look’ certain ways or special items for play styles. A danger in Item Malls is something called ‘pay-to-win’ which replaces skill or time played with purchasing power.

Some games also include a subscription model that breaks the limits of in-game economic restrictions on the player, including the number of characters. Storage size for items might be increased, limits on the auction house for the game might be lifted as well. Whether a subscription is worth it to a player is up to the player; typically the hardcore players in game tend to be subscribed to avoid the restrictions. If you’re trying out a game, enjoy the free model and try not to spend so much in the item mall that would have been better for your wallet if you had subscribed. Just as a rule of play.

swtor-gamecard-screenshot2

1. Star Wars: The Old Republic. SWTOR is an excellent place to start your MMORPG experience. It is a AAA title that went FTP and has been doing better for it ever since. You have the possibility of fighting on either side of force coin, the classes mirror each other. However; there eight distinct storylines you will be playing through as you level to end game. So there is a lot of value in creating alternative characters to see those storylines. By the time you reach 50-55 levels, you might want to think about investing in a subscription to the game in order to get around the free account’s many limitations, alternatively you can begin to purchase releases on individual features of the game as well. The elder game here is based on raids similar to other games; the quality, difficulty and variety are very good and challenging.

2. Rifts. Rifts is a fantasy MMO-title that refuses to give in to World of Warcraft over the years. What has been developed is a quality, raid-centric game that has recently gone FTP. One of it star features is a character creation system that incorporates three ‘souls’ or classes varying on a basic theme of fighter, mage, cleric, rogue. With 8 souls to pick from and various levels to establish points to enter, this allows you to create custom classes to your heart’s content. There is a metric ton of solo questing, and the public questing/raids that engulf entire areas are a completely separate adrenaline driver.

3. Star Trek Online. The oldest game on the list, but with its unique ship and ground game in one system(SWTOR’s rail shooter in space was hardly worth mentioning…) and deep IP backgrounds, it could be a perfect sleeper hit to your PC fun! First you level up your captain, in one of three faction(Federation, Klingons, Romulans) and then join one of the two alliances(Federation or Klingons) engaged in space dominance. The Missions take place in the form of episodes, with a linked theme between a series of missions. The Item mall here can sell you more than just experience boosts, you can purchase rare ships to pilot from the multiple TV series or movies! Guilds take the form of fleets and cooperatively build star bases and other projects together.

4. Neverwinter. Neverwinter is the second cryptic game recommended here and the reason is it is a fast brawler of a game. Beautiful graphics abound in this recently released title, and the action literally only stops when you do. Its only current flaw is a lack of choice in the character class selection. PvPin the game is very scissors-rock-paper, so the lack of class won’t be to bothersome for long. Also plans are to release several new character classes very soon. Public questing is competitive and fast paced. And did i mention that the setting is in D & D’s ever popular Forgotten Realms setting? There is a very crating -newbie-friendly system in place in order to welcome anyone into trying it. And pet-ranching system that levels up various companions with you while you quest. And you can ride all sorts of mounts from spiders to warhorses to even the dreaded Nightmares.

I Hope you enjoy some of these games for the first time or revisit them, now that I have mentioned them again! Feel free to leave comments on these or other FTP games that you have enjoyed!

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Filed Under: Columns Tagged With: Star Trek, Star Wars

About Raul Padron

Raul Padron is writer from the southwest of the United States; his former work includes video surveillance for a casino, campaign politics and repairing 50 year-old vacuums

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Comments

  1. DanVzare says

    September 9, 2013 at 3:23 am

    Call me anti-social, but I prefer to play games either on my own or with people I actually know.
    Hence why I’m not too fond of any MMO, or console games without splitscreen for that matter.

    Still, I’m glad that MMORPG’s have finally gone Free-to-play. I always hated the fact that you had to pay to play a game you owned.

    Reply
    • R.Padron says

      September 12, 2013 at 3:24 pm

      This is a perfect way to dip your toe into unfamiliar waters, Dan! Just tell your friends to co-create some characters around the same time as you,,,and instant party!

      Reply
  2. Jason Free says

    September 9, 2013 at 10:11 pm

    No love for Dungeon and Dragons online? It was the first one that went F2P. Not a bad game at all.

    Reply
    • R.Padron says

      September 12, 2013 at 3:21 pm

      I have played only the intro for it and I felt i didnt have have the needed experience to talk about it.

      Reply
  3. Alverant says

    September 10, 2013 at 8:27 pm

    Having played STO and playing Neverwinter, the crafting in both are just there for busy work. 90% of my time spent with the game is done with crafting (I know, I’m complicated). The problem is that in both games random loot drops are better than what you can make most of the time. It’s just there and it’s fun to watch the XP bar go up but most of what you make is just sold to vendors and not worth much to other players. They really need to improve the crafting aspects of the game to make it better.

    Reply
    • R.Padron says

      September 12, 2013 at 3:20 pm

      Crafting is one area of STO that is always getting a look at but is passed over. I might be able to speak with Dan Stahl soon and this is one of the topics i mean to bring up!

      Reply

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