At this week’s E3 press conference, video-game giant Electronic Arts gave audience a glimpse their anticipated new game, “Spore.â€
The game lets players begin with their own basic microbe and customize their creature to weather environmental conditions and population changes on Earth.
During the company’s E3 press conference, EA showed a brief trailer of the game and set a release date, Sept. 7, for the latest title from legendary game creator Will Wright, known for creating “SimCity†and “The Sims.â€
The game was inspired by Wright’s love of science and his childhood chemistry set.
“Science and creativity are an amazingly fertile intersection,†said Wright at the news conference. “Science was something you could make stuff out of.â€
The storyline of Spore takes its cue from Charles Darwin, as the game is essentially a virtual action game based on the scientist’s evolution theory. For example, if players want their creature to have 360-degree vision, they are able to add extra eyes to the character’s body.
The “survival of the fittest†game has already gained large following of fans through EA’s web launch of its “Creature Creator,†where users can log onto the site and create their own Spore character.
Reports indicate that EA has spent close to $80 million creating the new title. But the investment looks like it will pay high divideds for the software maker. Within the first 22 hours of the Creature Creator’s launch, over 100,000 Spore creatures were created by users. Over a million creatures were created by the end of the week, according to EA.
GiantHaystax says
Personally I thought it was a big let down in the end. Was really looking forward to Spore as most of Will Wright’s games are quality. It was too dumbed down and ended up being a jack of all trades with the gameplay being very average as you went through each stage of the game where each stage was a different style of gameplay.