Sin City Vidgame Missing Big Actors But Not Lacking Style or Content
Frank Miller’s “Sin City” franchise is now moving into the video game market with a release due out by Christmas 2009.
The new video game will be lacking in one thing, big named star power lending voice to the many characters being portrayed in the vid, however, that doesn’t mean fans and gamers will be left short of an exciting adventure and gaming fun.
Red Mile Entertainment is capitalizing, not on the Sin City” movie and its possible sequel, but the even more successful series of seven graphic novels written by Miller.
No, you won’t be hearing the tones of Bruce Willis, Mickey Rourke. Jessica Alba, et.al., but gamers will be in store for a rare gaming treat nonetheless.
“It’s just one of those calls you have to make in the games industry,” says Red Mile Entertainment company president and COO Glenn Wong. “We decided that the ‘Sin City’ graphic novels, with their dark images and nonlinear stories, would work better as the basis for an interactive game.” Wong is the one-time president of Electronic Arts Canada. “We wanted to go back to the source material instead of the filtered version that people saw on the big screen,” stated Wong.
Even though the less-than-savvy gaming crowd may be put off by Wong’s decision, those more adept and familiar with the novels are praising and anticipating the effort’s final product.
“We’d like to think that we’ll be able to capitalize on whatever awareness of ‘Sin City’ is generated by the second film,” Wong says. “But, frankly, I don’t even know when that’s scheduled to be released. We’d [also] like to finish game No. 1 in a year and a half,” he says, “and then turn out a sequel every other year after that. The beauty of Frank Miller’s work is that it’s so rich with so many characters that, once a gamer gets a real good taste of ‘Sin City,’ they’re not going to say, ‘OK, I’ve seen it all.’ They’re going to say, ‘So when do I get more?”‘





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